Clan War



Only Clan Members who are level 10 or above can take part in Clan Wars.

Your Clan Master has to declare war on another Clan in order for a Clan War to start.

How to start a Clan War
ONLY Clan Masters have the power to start a Clan War. Clan Members please contact your Clan Masters to declare War or make Peace with the other Clans.

Fighting in a Clan War
In a Clan War, you are allowed to try to perform a single attack on an enemy's Clan Fortress:
  1. By spending 8APs
  2. If your Clan has declared War on the relevant Clan you wish to attack.
  3. If your Clan Fortress is still "Up" and not "Sunk".

In an attack, you would:
  1. Choose a valid lane to attack.
  2. Fight a random defender, if there are any. Defenders are picked based on level brackets. (ie You will not meet defenders who are too powerful)
  3. Should you survive the encounter with the Defender, you would immediately be given the option of attacking the enemy Fortress or Escaping.

Attacking the enemy Fortress would allow you to deal damage to it. However, beware, enemy Fortresses are hardy and have formidable defenses of their own. It would take a concerted effort to bring it down.

Choosing a Lane
Choosing the correct lane to attack is critical to a successful war.
  1. A defending clan can choose to assign their super weapon to one lane.
  2. Certain Super Weapons like the Mines Curtain cover all lanes.

Defending against Enemy Attacks
In a Clan War, you are allowed to defend your Clan Fortress by toggling the "Defend" command.

When you become a defender, you will be randomly chosen to defend the Clan Fortress should the Clan be attacked.

Defending:
  1. Does not cost APs.
  2. Does NOT prevent you from engaging in other activities(like exploring).
  3. You can be attacked by clan attackers even when you are "Protected" or in Aeros.
  4. You cannot attack other fortresses or engage in normal PVP attacks when your fortress is up.
  5. You can still be attacked by others in PVP if you are not "Protected" or in Aeros.
    (Tip: If you just salvaged, and you cannot PVP or war, you are "Protected" and cannot be sniped in PVP)
  6. Bonus 30 armor for defending in clan war (does not apply for normal PVP).
  7. Bonus XP and gold for defending in clan war.

If the attacker is not sunk, the attacker has the option of attacking Clan Fortress. So gear up to deal maximum damage so as to protect your Clan Fortress.

Maintaining the Clan Fortress
Repairing
Any Clan Member may spend gold to repair the Clan Fortress, if the Clan Fortress is not "Sunk".
Note: Repairing may not be possible during special events when repair of fortresses are disabled.

Salvaging
Salvaging the Clan Fortress is needed when the Clan Fortress gets "Sunk" by being reduced to 0HP.

The Clan Fortress can only be salvaged 36 hours after it was sunk and ONLY Clan Masters/Admirals have the power to salvage the Clan Fortress. Salvaging the Clan Fortress is free.

Upgrading
Clan Members are able to spend money to upgrade their Clan Fortress.

Once enough money has been spent for the Fortress to achieve the next level, the Fortress will gain HP and increased weapon damage.

Scoring in a Clan War
Your Clan gets around 10 Warpoints if a Clan Member manages to sink another Clan's Fortress.

If opponent's clan power is higher, your clan will earn more warpoints.
War Points can be used to construct powerful fortress super weapons!

Fortress Super Weapons
  1. Requires war points to construct.
  2. Only clan masters can order the construction of a super weapon.
  3. Re-positioning of a super weapon can only be done every 30 seconds.